AR6

Finds / development notebook

Palimpseste

A world and society generator for a game in design: land, settlements, cultures, beliefs and centuries of history, all derived from causes. The sources that counted, in the order they counted.

10 October 2026, versions 1 to 18 · 16 sources: 5 used, 5 read, 3 kept, 1 to test, 2 dead ends m

00:0006:0012:0018:0024:00 land, settlements, culturehistoryv17 religion closed 2 · seeds and land 6 · morning corpus 3 · family and beliefs (time estimated) 5 · two reports
10 October 2026. Dots on the line: commits. Circles above: when sources counted, sized by their number. Times from Git and file dates; the family stage is placed by estimate.

01 The first night: seeds and land

  1. 00:45, v1 seeds

    algorithm PCG32 reference demonstration

    The first six outputs of the generator’s random source match the reference: the same world on every machine.m

    fed v1: deterministic seeds

    used
  2. 00:45, v1 land

    algorithm Priority-Flood

    Fills depressions so rivers drain; later, basins are dug on purpose so lakes and marshes exist.m

    fed v1 to v5: the land layer

    used

02 The morning corpus: what was read, page by page

  1. 08:34, corpus

    book Chris Wickham, 2009. The Inheritance of Rome — Chris Wickham, 2009

    Essential: a post-imperial world, villages, assemblies, a scattered Church, kinship and feud.m

    pages read 40–62, 100–101, 157–165, 172–199, 202–226, 237–248, 471–477, 505–545

    read
  2. 08:34, corpus

    book James C. Scott, 2009. The Art of Not Being Governed — James C. Scott, 2009

    Essential for religion as position, genealogy, writing and regimes; thin on justice.m

    pages read 54, 66–91, 174–178, 187–200, 209–237, 240–249, 265–278, 283–322

    read
  3. 08:34, corpus

    book Elinor Ostrom, 1990. Governing the Commons — Elinor Ostrom, 1990

    Essential for graduated justice, arenas and the inheritance of rights; silent on religion and the dead.m

    fed v14: the right to the commons

    pages read chapters 2, 3 and 5

    used
  4. 08:34, corpus

    game King Arthur Pendragon and The Great Pendragon Campaign

    Very useful: religion turned into character traits.m

    pages read core book 14–33, 38–62, 69–77, 106–111, 132–157; campaign 7–37, 122–131 and more

    read
  5. 08:34, corpus

    book Short and Adams, 2017 and 2019. Procedural Generation and Procedural Storytelling in Game Design — Short and Adams, 2017 and 2019

    Method, not content: intersections, domain, evaluation.m

    pages read selected chapters

    read
  6. 08:34, corpus

    game Wanderhome

    Empty folder in the corpus: nothing to report.m

    dead end

03 Family, regime and beliefs (v14 to v18)

  1. v14 and v18

    book Emmanuel Todd, with Itao and Kaneko’s rule. Family systems — Emmanuel Todd, with Itao and Kaneko’s rule

    Each culture gets a Todd family type, its succession, residence, marriage and the fate of younger sons. Used from memory: no source in the corpus cites Todd; to verify in the text.i

    fed v14: family and starting regime; v18: succession and younger sons

    1. det. 10 Oct · interpretedUsed from memory in v14: no source in the corpus cites Todd.

    to re-check since 15 Oct · now interpreted

    used
  2. v14

    book Philippe Descola. The four ontologies — Philippe Descola

    Read in the text: what each ontology entails; Europe from 1000 to 1312 is analogist.m

    fed P13, metaphysics laboratory

    read
  3. v14

    game The myth generator of Dwarf Fortress

    Only a design plan, never shipped; and no academic work on generating religions was found.m

    fed P13: the belief rules start from scratch

    dead end

04 Two outside reports, and what they changed (v17)

  1. between v16 and v17

    report ChatGPT Pro, reading the repository at one commit. Two deep-research reports on the generator — ChatGPT Pro, reading the repository at one commit

    12 and 20 tracks, about 120 references. Where they agree: family, religion and regime describe cultures but do not act yet; rights, debts and successions must change what communities can do.m

    fed v17: causeless quarrels and alliances removed (21 % and 16 % of them had no cause)

    used
  2. from report R1

    paper Evans and Short, 2014. Versu: a simulationist storytelling system — Evans and Short, 2014

    Cited by the first report on social simulation.m

    kept, not read
  3. from report R2

    paper Boerner and Quint. Medieval matching markets — Boerner and Quint

    Cited by the second report for markets and fairs.m

    kept, not read
  4. from report R2

    dataset Viabundus: documentation of a historical road network

    Cited by the second report as data for trade routes.m

    kept, not read
  5. P13, next step

    dataset Pulotu and SCCSR

    Judge the hard constraints of the belief rules against documented counter-examples, not by reading.m

    fed P13, metaphysics laboratory

    to test

Sources come from the generator’s test notebook, where each entry records what was done, measured and decided, and from the reading notes of the corpus. Nothing here is copied from the works themselves.